AI Insights · Timothy · October 2024
Top 5 io Games Performance on iOS in Qatar, Q3 2024
Explore the Q3 2024 performance of the leading io games on iOS in Qatar, with insights from Sensor Tower on downloads, revenue, and active users.
In the third quarter of 2024, the top io games on iOS in Qatar showcased varied performances across downloads, revenue, and active users, as reported by Sensor Tower.
Snake.io - Fun Online Snake from Kooapps displayed a notable fluctuation in weekly revenue, peaking at around $208 in late July before tapering to $27 by the end of September. Downloads started strong at over 800 in early July, climbing to a peak of 1K in early August, but tapered off to about 386 by the end of the quarter. The active user base followed a similar trend, starting at 5.9K in early July and gradually declining to approximately 4.6K by the end of September.
Hole.io, developed by Voodoo, saw its weekly revenue peak at $114 in mid-August, with a relatively stable trend through September. Downloads peaked at over 1K in mid-August before stabilizing around 560 towards the end of September. Active users increased significantly from 1.5K at the start of the quarter to a peak of over 3K in late August, settling back to around 2K by the end of September.
Snake Clash! by Supercent, Inc. experienced an upward trajectory in revenue, reaching a high of $313 in mid-August. Downloads began at 722 in early July, peaking at 865 in mid-August, and then declined sharply to 157 by the end of September. Active users grew from 1.7K in early July to a peak of 2.4K in mid-August, with a slight decrease to 1.8K by the quarter's end.
Paper.io 2, also from Voodoo, saw its revenue fluctuate, with a notable high of $268 in early July. Downloads varied, dropping to a low of 62 in early September before surging to over 1K by the end of the month. Active users started at 1.2K and peaked at nearly 2.5K by the end of September.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited had a modest revenue performance, with peaks and troughs, the highest being $92 in early July. Downloads started at 205, peaking at 278 in early August, then declined significantly to 17 by the end of the quarter. Active users decreased from 1.3K at the beginning of July to 592 by the end of September.
For more detailed insights and analytics, you can visit Sensor Tower.